유니티 2D

미니테스트2

ruripanda 2024. 8. 12. 12:44

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using Systehttp://m.Threading.Tasks;

namespace HelloWorld
{   
    public class App
    {
        //문자열 배열 맴버 변수 itemNames를 정의합니다
        string[] intemNames;

        //생성자
        public App()
        {
            //itemNames변수에 List<string>()인스턴스를 생성하고 할당합니다(길이는 3)
            intemNames = new string[3];

            //0번째 인덱스 요소에 값을 할당 "장검"
            //2번째 인덱스 요소에 값을 할당 "활"


            //
            //배열 변수 intemNames의 요소들의 값을 출력한다

            //출력 예시)
            //1. 장검
            //2. 없음
            //3. 활

        }
    }
}