using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.UI;public class Inventory : MonoBehaviour{ public static Inventory Instance;//인벤토리 인스턴스 private DatabaseManager theDatabase;//데이터 베이스 접근 private OrderManager theOrder; //오더매니져 private AudioManager theAudio; //오디오매니져 private OkOrCancel theOOC; //아이템 선택 받아옴 private Equ..